Here you are
This program is for catching packets from Ragnarok.
When you play this game you click somewhere or do something and Ragnarok send packets on server, then server send them beck to you and you see that you was doing. With WPE you can catch your packets and change them for making something or just flood with them, just click to send them many times at 1 second.
There is tutorial how to use WPE, but i try to explain some things to you.
Ok, lets go!
You run Ragnarok, enter the game with your character then click alt+tab and run WPE PRO. There you chose your ragnarok process in Target program. Ok very well. You can see there start button in WPE, when you click it, the program will start to catching packets from game. Ok, click play and hury go in game(i say hury,because program catch packets from your screen, if there many people, when they go somewhere program cathes that packets to, so thats why you need to make all processes with WPE in place withous people.) and just stand and sit 3 times. Then go back in WPE and click to stop recording. You will see many packets. Find 3 same packets and 3 other same packets, the first packet that have 2 same packets it will be siting, because you was standing and first time you sit, other 3 same packets will be standing. Click right mouse on first siting packet and chose 'Add to send list' and 'Set send list with the socket id', then click the same on second packet that was make you stand, then click same again on other siting packet and after that click same on standing packet. Ok. Now click on first packet of siting right mouse and chose send. There chose in the left corner CONTINUOUSLY. Then click play in this window. Then go alt+tab in game and watch LOL) If you want to stand and sit more fast just change up miliseconds under continuously.
For example DS flood.
You click play in this program, then hury click alt+tab in game and fire 3 times DoubleStrafe with archer. Then hury back in program and click stop. You be abble to see many packets that was send to server from your computer. You need to find 3 same packets, its mean this is your DS packet. Take them and click add to send list and Set send list with the socket id, click on some of them to send, there chose continuously and click more miliseconds, than click play and go in game and you will see DS flooding.
Thx for reading.
Note: WPE Pro is a sniffer, not VM, however it is used along with VM detects.
Note: WPE Pro is a sniffer, not VM, however it is used along with VM detects.
This program is for catching packets from Ragnarok.
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When you play this game you click somewhere or do something and Ragnarok send packets on server, then server send them beck to you and you see that you was doing. With WPE you can catch your packets and change them for making something or just flood with them, just click to send them many times at 1 second.
There is tutorial how to use WPE, but i try to explain some things to you.
Ok, lets go!
You run Ragnarok, enter the game with your character then click alt+tab and run WPE PRO. There you chose your ragnarok process in Target program. Ok very well. You can see there start button in WPE, when you click it, the program will start to catching packets from game. Ok, click play and hury go in game(i say hury,because program catch packets from your screen, if there many people, when they go somewhere program cathes that packets to, so thats why you need to make all processes with WPE in place withous people.) and just stand and sit 3 times. Then go back in WPE and click to stop recording. You will see many packets. Find 3 same packets and 3 other same packets, the first packet that have 2 same packets it will be siting, because you was standing and first time you sit, other 3 same packets will be standing. Click right mouse on first siting packet and chose 'Add to send list' and 'Set send list with the socket id', then click the same on second packet that was make you stand, then click same again on other siting packet and after that click same on standing packet. Ok. Now click on first packet of siting right mouse and chose send. There chose in the left corner CONTINUOUSLY. Then click play in this window. Then go alt+tab in game and watch LOL) If you want to stand and sit more fast just change up miliseconds under continuously.
For example DS flood.
You click play in this program, then hury click alt+tab in game and fire 3 times DoubleStrafe with archer. Then hury back in program and click stop. You be abble to see many packets that was send to server from your computer. You need to find 3 same packets, its mean this is your DS packet. Take them and click add to send list and Set send list with the socket id, click on some of them to send, there chose continuously and click more miliseconds, than click play and go in game and you will see DS flooding.
Thx for reading.
Processes and libraries detection methods
1. Check specific running processes and loaded libraries
1.1. Check if specific processes are running
1.2. Check if specific libraries are loaded in the process address space
1.3. Check if specific functions are present in specific libraries
1.4. Countermeasures
2. Check if specific artifacts are present in process address space (Sandboxie only)
2.1. Countermeasures
Credits
1. Check specific running processes and loaded libraries
1.1. Check if specific processes are running
1.2. Check if specific libraries are loaded in the process address space
1.3. Check if specific functions are present in specific libraries
1.4. Countermeasures
2. Check if specific artifacts are present in process address space (Sandboxie only)
2.1. Countermeasures
Credits
Processes and libraries detection methods
Virtual environment launches some specific helper processes which are not being executed in usual host OS. There are also some specific modules which are loaded into processes address spaces.
1. Check specific running processes and loaded libraries
1.1. Check if specific processes are running
Functions used:
- CreateToolhelp32Snapshot
- psapi.EnumProcesses (WinXP, Vista)
- kernel32.EnumProcesses (Win7+)
Code sample
Signature recommendations
Signature recommendations are not provided as it’s hard to say what exactly is queried in the processes’ snapshot.
Detections table
Check if the following processes are running: | |
Detect | Process |
---|---|
JoeBox | joeboxserver.exe |
joeboxcontrol.exe | |
Parallels | prl_cc.exe |
prl_tools.exe | |
VirtualBox | vboxservice.exe |
vboxtray.exe | |
VirtualPC | vmsrvc.exe |
vmusrvc.exe | |
VMWare | vmtoolsd.exe |
vmacthlp.exe | |
vmwaretray.exe | |
vmwareuser.exe | |
vmware.exe | |
vmount2.exe | |
Xen | xenservice.exe |
xsvc_depriv.exe | |
WPE Pro | WPE Pro.exe |
Note: WPE Pro is a sniffer, not VM, however it is used along with VM detects.
1.2. Check if specific libraries are loaded in the process address space
Functions used:
- GetModuleHandle
Code sample
Credits for this code sample: al-khaser project
Signature recommendations
Wpe Pro 1.3 Download
If the following function contains its only argument from the table column `Library`:
- GetModuleHandle(module_name)
then it’s an indication of application trying to use this evasion technique.
Detections table
Wpe Pro 1.3 Pro
Check if the following libraries are loaded in the process address space: | |
Detect | Library |
---|---|
CWSandbox | api_log.dll |
dir_watch.dll | |
pstorec.dll | |
Sandboxie | sbiedll.dll |
ThreatExpert | dbghelp.dll |
VirtualPC | vmcheck.dll |
WPE Pro | wpespy.dll |
Note: WPE Pro is a sniffer, not VM, however it is used along with VM detects.
1.3. Check if specific functions are present in specific libraries
Functions used (see note about native functions):
- kernel32.GetProcAddress
- kernel32.LdrGetProcedureAddress (called internally)
- ntdll.LdrGetProcedureAddress
- ntdll.LdrpGetProcedureAddress (called internally)
Code sample
Credits for this code sample: al-khaser project
Wpe Pro 1.3 Apk
Signature recommendations
If the following functions contain 2nd argument from the table column “Function” and the 1st argument is the address of matching “Library” name from the table:
- kernel32.GetProcAddress(lib_handle, func_name)
- kernel32.LdrGetProcedureAddress(lib_handle, func_name)
- ntdll.LdrGetProcedureAddress(lib_handle, func_name)
- ntdll.LdrpGetProcedureAddress(lib_handle, func_name)
then it’s an indication of application trying to use this evasion technique.
Detections table
Check if the following functions are present in the following libraries: | ||
Detect | Library | Function |
---|---|---|
Wine | kernel32.dll | wine_get_unix_file_name |
ntdll.dll | wine_get_version |
1.4. Countermeasures
- for processes: exclude target processes from enumeration or terminate them;
- for libraries: exclude them from enumeration lists in PEB;
- for functions in libraries: hook appropriate functions and compare their arguments against target ones.
2. Check if specific artifacts are present in process address space (Sandboxie only)
Functions used:
- NtQueryVirtualMemory
Code sample
Take a look at VMDE project sources.
Signature recommendations
Wpe Pro 1.3 Free
Signature recommendations are not provided as it’s hard to say what exactly is queried when memory buffer is being examined.
Wpe Pro 1.3 Review
2.1. Countermeasures
Erase present artifacts from memory.
Credits
Credits go to open-source project from where code samples were taken:
- al-khaser project on github
- VMDE project on github
Though Check Point tool InviZzzible has them all implemented, due to modular structure of the code it would require more space to show a code sample from this tool for the same purposes. That’s why we’ve decided to use other great open-source projects for examples throughout the encyclopedia.